Yesterday we hosted one of the six UK Regionals this year for the Warhammer 40K Conquest LCG. We had a fantastic attendance, with 36 people showing up from all over the country, as well as quite a diverse selection of warlords.
As the game of Warhammer Conquest develops, new warlords and units lead to new strategies. One thing that has been introduced is the idea that the planet colours are significant. For example Broderick Worr (see below) loves himself some green planets!
What this can mean is that if you’re lucky you can get a significant advantage by the planets coming out in your favour. For example in a game I played last week as Worr, the first four planets were all green. I had a great start and an easy win. But it could have been that only one of the first five were green, then my job would have been much harder. Of the ten planets each colour is represented six times, so the worst you can get is only one out of the first five, but the best you can get is all five of the first shown being of your favoured colour. This is obviously a major random factor in your matchup.
Since there isn’t an official Autumn League, we decided to do a league with a bit of a twist. One of our players, James, suggested that we do a faction-based one. After a bit of discussion we came up with the idea of players being assigned a faction to represent, where they’d have to use both warlords that were currently available. The results of both warlords would be added together to form the faction’s overall result.
The last few spoilers for Decree of Ruin are out so it’s time for me to do a quick rundown of the non-signature cards (for warlord reviews, go here for Broderick Worr or Commander Starblaze), give them a rating between 1-5 and then have that held against me in the coming months. I’m going to make these Quick Look articles a regular thing, so watch this space for more!
It’s been a while since I’ve written one of these (Ba’ar Zul the Hate-Bound, back in July), but I thought it was time to write another. Rather than covering one of the warlords that have been previewed since Ba’ar Zul (Gorzod, Subject Omega and Chaplain Mavros), I decided to go with the latest one; Commander Starblaze. This is the second warlord previewed that breaks the alliance wheel (Gorzod being the first spoiled) and it’s this kind of mechanic that gets the deckbuilder side of me thinking about the possibilities. Anyway, on with the preview!
This was the final week of our Summer League and the current standings were very close. So far in the league I have used Baharroth, Urien Rakarth, Aun’shi and Torquemada Coteaz, so they were unavailable for this week. Since it was the final week and I was in a position to challenge for the league title, I decided to go with a warlord that I have used before, Zarathur. Since one of the prizes for this league is an alternate art Zarathur, I thought this would be quite fitting as well.
This week I decided to go with Torquemada Coteaz. I have played a decent number of friendly games with him and have had favourable results, most of them resulting in the opposing warlord’s death. That strategy was the one I was going with in this tournament; I would try to keep constant pressure on their warlord and kill them when possible. The planet lineup was of course important, but I was going to consider it my secondary win-condition.
We have just had our fourth week of the league and the standings are very close! With one week to go it’s all to play for, as anyone can quite easily improve their score, as we only use the best four. What decks will we see going into the final week?
This week we have three videos from our latest tournament, courtesy of Rik Hyde (youtube channel):
Baharroth vs Commander Shadowsun
Torquemada Coteaz vs Aun’shi
Aun’shi vs Urien Rakarth
Another tournament and another warlord I have not used competitively; Aun’shi. To be honest, I am not a massive fan of Aun’shi, instead preferring Commander Shadowsun, but it’s good to try out new things.